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Project Acronis

Acronis is a multiplayer FPS project where I worked on as the only Artist. I worked together with a level designer on this project to give the players a good experience. I learned a lot from this project such as the HDRP of unity, making my models modular and working in a tight timeframe.

Project Acronis

The entire design process of this project started with a crate. I started to first look at already excisting styles and then mix matching them to come with something new. Everything else was made based on this crate and it was ment as the main guideline to keep the standard on other models as well. 
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Project Acronis

Looking back at this projectI am really proud of what I was able to accomplish in a timespan of only 20 weeks. This was a tough challenge as a solo artist but I managed to finish it within the time limit and I am very pleased with its results!

About Sander

I am Sander, A graduated interaction design student and am now close to graduating on Game Art too. My main goal is to become a great 3D environment artist in the game industry. So in this portfolio you will see a big focus on that.

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