First Concept


The Cryptographer

This project was made for an excisting escape room. Within this project I had one of my best concepting phase I have ever had. With the team of 7 members we were able to generate a lot of interesting ideas and were able to iterate to the result we ended up with! 

Final Concept

During this project I was responsible for making the final 3D renders of the entrance to give a good feeling on how it would look like beside our maquette. The final design consists out of 2 puzzles:

1. Hidden bricks in the wall where you have to push the buttons in the right order.

2. Turn the cogs and set them in the correct order by turning the giant cog and pull the handles on the side.

The purpose of this door was mainly as a warmup for the actual escaperoom that was behind it.

About Sander

I am Sander, A graduated interaction design student and am now close to graduating on Game Art too. My main goal is to become a great 3D environment artist in the game industry. So in this portfolio you will see a big focus on that.